Category:
Brand Design
Client:
Sole Play
What Is Sole Play?
The Sole Play Brand Refresh is a comprehensive identity overhaul completed in 2026 under Cire Haus. As design partner and creative lead on this engagement, I directed the full scope of the refresh, from strategic rationale through final system delivery. The goal was to evolve a brand that had outgrown its foundation and position it to compete at the level its partnerships demand.
The Brief
The 2024 identity did its job. It was clean, retail-ready, and appropriate for where Sole Play was at the time. But the business had moved. Multiple doors, major IP partnerships, convention floors, brand decks, merch drops, digital storefronts. That level of visibility requires a mark that can carry weight in every context, sitting next to Nike and Jordan without shrinking, showing up on a billboard and a favicon with equal confidence. The 2024 system was a foundation that got outgrown. The 2026 refresh is what the brand was always building toward.
The Creative Challenge
Before arriving at the solution, over 30 concepts were explored across five distinct directions, each evaluated against Sole Play's core positioning as a multi-genre, community-first cultural retailer:
Anime title card aesthetics spoke to one fandom and locked the brand into a single visual lane
3D comic extrusion only worked at large scale, collapsing at favicon size
Neon treatments placed the brand directly in a saturated esports and energy drink category it doesn't belong in
Fighter game lettering was genre-specific, shutting out the communities Sole Play serves beyond gaming
Pure minimalism was scalable but forgettable, reading as indifference to an audience with high visual literacy
Every direction had energy. None had range. The solution had to clear all five walls at once.
The Design Decision
The new mark keeps the joystick. That equity stays. What changed is everything around it. The letterforms got sharper, heavier, and more intentional. The geometry is tighter. The construction points to something that was always there but couldn't be seen yet.
The slant through the O is the defining move. It's a direct reference to Arkanoid, the arcade game where a ball and a paddle were the only tools needed to clear every level. No power-ups, no shortcuts, just skill and movement. That's the brand story. Community and culture as the only tools needed to break through. The mark works at every scale, holds its own in every context, and carries the visual authority the next chapter of Sole Play requires.

Design Partner Role
As design partner on this engagement through Cire Haus, I owned the full creative process: strategic framing, concept exploration, design rationale, system development, and final delivery. This wasn't a staff execution role. It was a senior creative partnership with full directional accountability from brief to brand guidelines.
Deliverables
Brand Identity System: Refined primary mark, secondary marks, favicon, and wordmark variations built for every scale and application.
Color System: Expanded palette with clear hierarchy across primary, secondary, and accent applications covering retail, digital, and print environments.
Typography System: Defined type roles across display, body, and utility use cases aligned with the brand's cultural positioning.
Application Mockups: Billboard, OOH, merch, digital storefront, browser tab, and apparel executions demonstrating system range.
Brand Rationale Documentation: Full written and visual case study delivered to the client covering strategic direction, rejected concepts, and design decisions.
Conclusion
The Sole Play 2026 Brand Refresh is a case study in strategic brand evolution. The work required understanding not just what the brand looked like, but where it was going and what it needed to carry that weight. The result is a visual system with the range to live anywhere, the cultural credibility to belong everywhere, and the structural integrity to scale with the business for years to come.




